Constant I/O | Aseprite Animations and New Sprites | Week 9
Wednesday, April 3rd 2019, 12:36:32 amAseprite This past week, I decided to finally give Aseprite a try. It seems like a lot of YouTube pixelart tutorials use this over PyxelEdit…
Aseprite This past week, I decided to finally give Aseprite a try. It seems like a lot of YouTube pixelart tutorials use this over PyxelEdit…
(Written by Omar Delarosa and Grant Ng) Birth of our conecept After our interview with each other we quickly realized that we both have a…
Last week, I spent a lot of time writing code for making procedurally generated levels.. That was fun. But it left me neglecting the overall…
Constant I/O (or Project 2, Part 2) Background In part 1 of project 2, I studied the creative process of Derek Yu with regards to Spelunky…
This week I focused on tighetning up the code in a few key ways to support a functioning game loop. This basically means I focused more on…