Constant I/O | Tilemaps | Week 3
Monday, February 18th 2019, 3:01:37 pmThus far, all of the pixelart you’ve seen on this site and in the game screenshots thus far has been made using PyxelEdit. This is an…
Thus far, all of the pixelart you’ve seen on this site and in the game screenshots thus far has been made using PyxelEdit. This is an…
After watching this amazing video tutorial on YouTube on making 2D games, this week’s breakthrough is discovering the magic of blend trees…
As part of my Ideation and Prototyping class at NYU I will be creating a game prototype and writing about the process each week. For the…
A few weeks back I started dabbling in using markov chains to make hip hop music. When I wrote that last post, there was one hurdle that I…